Art Director (Rainbow Six Siege) (Montreal)

Art Director (Rainbow Six Siege) (Montreal)

26 Oct
|
Hybride
|
Montreal

26 Oct

Hybride

Montreal

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!Job DescriptionAs an Art Director at Ubisoft Montréal, you will shape the artistic vision and visual identity of Rainbow Six Siege across the live game, seasonal content, and external collaborations. You’ll work with project management and art teams across Ubisoft studios to keep the game’s visuals cohesive as they evolve.What you’ll doDefine and communicate the visual direction of Rainbow Six Siege across in-game content, characters, seasonal content, and player-facing experiencesGuide Associate Art Directors, Art Leads, and multidisciplinary art teams across Ubisoft studiosEstablish and evolve artistic principles, visual standards, style guides, and seasonal themesReview visual work from early concepts through final implementation and marketing assets, providing explicit feedback on quality and consistencyBalance creative opportunities with the technical, production, and existing game constraints of an established live gameMentor artistic team members and encourage collaboration, experimentation, and diverse perspectives across studiosWork with game direction, production, design, programming, animation,



and marketing to align visual work with project goalsRepresent the game’s visual identity in work with external partners, licensed properties, and marketing teamsGuide the artistic direction of collaborations involving esports teams, community artists, and live eventsIdentify improvements to art workflows, production pipelines, and quality standards with project management and production teamsQualificationsWhat you bring to the teamStrong artistic vision and knowledge of composition, lighting, architecture, anatomy, proportion, visual storytelling, and video game aestheticsExperience providing art direction and shaping the visual identity of a game, franchise, or comparable creative productExperience guiding multidisciplinary art teams and working with artistic counterparts across disciplines or studiosAbility to communicate a clear creative vision and align teams around shared visual and quality standardsUnderstanding of live game development, seasonal content, changing player expectations, and technical and production constraintsKnowledge of game development workflows, game engines, and two-dimensional and three-dimensional art pipelinesStrong communication and presentation skills, including the ability to give constructive feedback and work with stakeholders at different levelsA collaborative approach and sound judgment when balancing artistic quality with production needs and long-term game goalsWhat to send our wayYour CV highlighting relevant skills and experiencesA portfolio showing your artistic vision, art direction, and contributions to the visual identity of games or other relevant projects#J-18808-Ljbffr

📌 Art Director (Rainbow Six Siege) (Montreal)
🏢 Hybride
📍 Montreal

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