Senior Character Rigging Technical Artist (British Columbia)

Senior Character Rigging Technical Artist (British Columbia)

26 Oct
|
EA SPORTS
|
British Columbia

26 Oct

EA SPORTS

British Columbia

Lead character rigging and deformation solutions onsite at EA Vancouver, using Python or C# to support EA SPORTS game production.
As a Senior Technical Artist, you will develop character technology for EA SPORTS titles, including Madden NFL, FC, NHL, and UFC. The work combines technical art, animation technology, and production workflows. You will collaborate with artists, engineers, Art Directors, Development Directors, and technical leadership.
Key Responsibilities: Develop character rigging pipelines, tools, and production workflows
Design skeletons, control rigs, skin deformation, and secondary motion
Investigate technical issues across content, tools, and game engines
Support asset integration, optimization, runtime performance, and production requirements




Mentor Technical Artists and document technical direction and best practices
Requirements: Six-plus years in Technical Art, Rigging, or related production
Strong character rigging, deformation, anatomy, and animation knowledge
Python or C# scripting and programming proficiency
In-depth experience with Maya and Houdini
Bachelor's degree or equivalent skilled experience
Apply character technology expertise, technical art judgment, and rigging skills to EA SPORTS production at EA Vancouver.

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📌 Senior Character Rigging Technical Artist (British Columbia)
🏢 EA SPORTS
📍 British Columbia

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