26 Oct
|
Frima Studio
|
Quebec City
26 Oct
Frima Studio
Quebec City
Company Description Ready to level up your career? Frima is looking for a Technical UI Designer to join our UI/UX team on one of our biggest projects We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms. And the reason is simple: we know how to take care of our people:
• 4.5-day workweek year-round (Friday afternoons off);
• A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% in office, the choice is yours;
• Up to 7 weeks of vacation per year, plus sick days and personal days: your well-being matters to us;
• Comprehensive group insurance coverage from day one;
• RRSP contribution;
• A $400 allowance for ergonomic equipment purchases. Life at the studio
• Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
• Regular presentations on projects and new developments: we keep our teams informed about what’s happening at Frima;
• Close-knit, caring, and inclusive teams, even remotely
• Come discover the rest for yourself
Job Description
What your weeks will look like
• Design and integrate complex UI systems directly in Unreal Engine (UMG/Slate);
• Create and optimize custom shaders and materials for advanced visual effects;
• Collaborate with designers, artists, and programmers to solve cross-platform integration challenges;
• Debug, profile, and optimize UI systems to ensure smooth performance across PC, consoles, and other platforms;
• Develop the UI development pipeline in Unreal Engine in collaboration with the technology leadership team;
• Participate in project retrospectives to improve future UI processes;
• Contribute to the evolution of UI tools, templates, and workflows used across the studio. Qualifications What we’re looking for
• Bachelor’s degree in Graphic Design, UX/UI Design, Digital Arts, or another related field, combined with equivalent relevant experience;
• Approximately five (5) years of experience in UI design for video games;
• Excellent command of Unreal UMG and Blueprints (Slate is considered an asset);
• Experience with Unreal animation systems is considered an asset;
• Advanced skills in shader and material creation;
• Good understanding of UX and interaction design principles;
• Strong interest in complex technical challenges and optimization;
• Strong written and verbal communication skills in both French and English;
• Portfolio and/or demo required;
• Availability to travel internationally when required. What we value on our team
• Passion for functional design, layout, and delivering a high-quality user experience;
• Autonomy, resourcefulness, and attention to detail when handling a variety of technical tasks;
• Ability to work within established standards, technical constraints, and production requirements;
• Ability to analyze and solve UI navigation, readability, and behavior issues;
• Ability to adapt designs to different target audiences and platforms;
• Ability to collaborate effectively within a multidisciplinary team;
• Strong time management, prioritization skills, and ability to meet deadlines;
• Constructive critical thinking and the ability to reassess and improve your own work. Additional Information Come and make a difference with us
• Find out more
about us
https://frimastudio.com/a-propos/
• About our culture: https://vimeo.com/766900522?share=copyLe
📌 Technical UI Designer (Quebec City)
🏢 Frima Studio
📍 Quebec City