Shape camera-driven American football presentations in Vancouver or Burnaby using cinematic composition, pacing, and Unreal Engine expertise. This temporary role follows a hybrid schedule with three studio days weekly.
As a Cinematic Artist, you will create sequences for American football games and refine how gameplay connects with presentation. The work combines shot construction, transitions, and pacing with contemporary game-engine cinematics. You will iterate alongside lighting, animation, visual effects, audio, and design teams.
Key Responsibilities:
- Create camera-driven presentation moments for football games
- Build shot sequences connecting gameplay and presentation
- Develop pacing across cinematic sequences
- Design transitions between gameplay and presentation
- Iterate in engine with multidisciplinary teams
Requirements:
- At least five years in games or visual storytelling
- Experience in cinematics, broadcast, editorial, or related fields
- Portfolio demonstrating composition, pacing, and shot continuity
- Modern game-engine cinematic experience
- Experience including Unreal Engine
Apply cinematic composition, Unreal Engine experience, and visual storytelling to American football game presentations in British Columbia.
📌 American Football Cinematic Artist (Vancouver)
🏢 EA SPORTS
📍 Vancouver
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