Create character and creature animation supporting Project Florence's gameplay and story.
Location: Montréal, Québec, Canada - remote/hybrid
Contract and work arrangement: Full-time; Canada-based remote/hybrid role associated with Montréal. Do not assume eligibility from outside Canada.
What you will do
- Build hand-keyed and motion-capture animation, implement it in-game and iterate with the team.
- Plan animation tasks, seek feedback and contribute to the studio's motion-capture work.
What the studio is looking for
- Typically five or more years of skilled game-animation experience.
- Strong timing, weight, staging and anatomy, including creature and quadruped animation.
- English communication and collaboration; Maya/MotionBuilder, rigging, scripting or Unreal experience are useful extras.
📌 People Can Fly — Senior Gameplay Animator — Project Florence — Montréal, Québec, Canada — remote/hybrid
🏢 People Can Fly
📍 Canada
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.