Online Game Engineer C++ (Burnaby)

Online Game Engineer C++ (Burnaby)

25 Oct
|
EA SPORTS
|
Burnaby

25 Oct

EA SPORTS

Burnaby

Build connected EA SPORTS NHL features with C++ and real-time networking from EAV Studio in Burnaby, working hybrid Tuesday through Thursday.

This Online Software Engineer role supports the EA SPORTS NHL franchise in Vancouver’s broader studio community. You will develop online game features, combining full stack development across game clients and backend services. The work reports directly to the Technical Director and supports socially interactive game experiences.

Key Responsibilities:

- Develop technical solutions for online game features
- Build full stack game client and backend services
- Collaborate with Designers, Artists, and Engineers
- Create reliable, scalable, efficient, shareable proprietary engine code
- Improve live systems, workflows, and software API integrations

Requirements:

- Bachelor’s degree or equivalent training and professional experience
- Five or more years of C++ software development
- Knowledge of networking protocols and client/server architectures
- Knowledge of peer-to-peer and multi-threaded architectures
- Experience with real-time game networking

Apply your C++ full stack development and networking expertise to connected NHL gameplay at Electronic Arts in Burnaby.

📌 Online Game Engineer C++ (Burnaby)
🏢 EA SPORTS
📍 Burnaby

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