25 Oct
|
Respawn Entertainment / EA
|
Winnipeg
25 Oct
Respawn Entertainment / EA
Winnipeg
Bridge animation, rigging and engineering to improve technical animation systems and content pipelines.
Location:
Vancouver, Canada / Los Angeles–Chatsworth, California, United States Contract and work arrangement:
Regular employee; hybrid in one of the listed locations. No worldwide remote arrangement is stated.
What you will do
Develop rigging, deformation and procedural/runtime animation solutions.
Build artist tools, debug production issues and document reusable workflows.
Mentor colleagues and coordinate technical standards across teams.
What the studio is looking for
Expert Maya knowledge and Python proficiency.
Experience in proprietary game engines and large-scale artist-facing tool development.
Animation-system and physics-based animation knowledge.
Source and dates Employer posting date: not displayed in the retrieved official vacancy. Spreadsheet addition date: 16 October 2026, separate from the employer posting date. Verified by AnimaWorker on 19 October 2026.
Source: Official employer vacancy. Any AnimaWorker expiry is an internal WP Job Manager field, not an employer application deadline.
📌 Respawn Entertainment (Winnipeg)
🏢 Respawn Entertainment / EA
📍 Winnipeg