Quebec City, Canada | Posted on 08/12/2026
BKOM Studios is looking for an experienced Senior 3 D Gameplay Animator (Freelance) with a robust specialization in combat animation and movement physics for our PC and console projects.
Your playground? The intersection of movement art, gameplay fluidity, and visual impact. Working closely with Art Direction, Programming, and the internal animation team, you will bring high-level expertise to raise the bar, help bring our next game to life by creating a strong and unique visual identity, and contribute to enriching our team's collective talent.
TYPE OF POSITION: Freelance Contract (Contract until March 2027, with the possibility of extension).
YOUR DAY-TO-DAY (Freelance Mandate)
As a 3 D Gameplay Animator (Freelance), you will put your expert eye and technical mastery at the service of our games' visual quality. Your mandate centers around key deliverables,
carried out in a spirit of collaboration aligned with our core values:
Make it your own
Design and produce high-quality 3 D animations (combat systems, movements, attacks, hit reactions, etc.) in Maya and/or Blender.
Ensure your animations comply with technical engine requirements (Unreal Engine) and Animation State Machines logic.
Manage your time and priorities independently to ensure the timely delivery of agreed-upon milestones.
Level up Together
Collaborate with the internal animation team to share best practices, Maya/Blender tips, and enrich collective know-how.
Elevate the overall visual standard (raise the bar) by paying meticulous attention to body weight, impact reactions, and the credibility of combat sequences.
Document your animation work to ensure a seamless and smooth knowledge
📌 3d gameplay animator (Quebec City)
🏢 BKOM Studios
📍 Quebec City
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