25 Oct
|
EA SPORTS
|
Vancouver
25 Oct
EA SPORTS
Vancouver
Build character-animation tools in Vancouver with EA’s research team, using motion capture and Maya in a hybrid internship.
This eight-month Animator Co-op begins May 2027 within EA’s character-animation research team. You will work on tools and motion workflows while developing familiarity with Frostbite animation systems. The placement includes state machines, motion matching, and workflow feedback.
Key Responsibilities:
- Polish motion-capture data for character-animation workflows
- Learn Frostbite animation systems used by the team
- Explore state machines and motion-matching approaches
- Provide feedback on tools and animation workflows
Requirements:
- Be enrolled in an accredited degree program
- Graduate in May 2028 or later
- Return to school after completing the placement
- Demonstrate character-animation fundamentals
- Show Maya, MotionBuilder, or equivalent familiarity
Develop motion workflows, Frostbite systems, and animation-tool feedback skills with EA’s character-animation research team.
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📌 Character Animation Research Intern (Vancouver)
🏢 EA SPORTS
📍 Vancouver