AI Machine Learning Software Engineer (British Columbia)

AI Machine Learning Software Engineer (British Columbia)

25 Oct
|
Electronic Arts (EA)
|
British Columbia

25 Oct

Electronic Arts (EA)

British Columbia

Build AI/ML testing frameworks at Electronic Arts in Burnaby, BC, using Python, LLM evaluation, and automated validation checks. Work hybrid at least three days weekly.
As a Software Engineer III, you will help FC Quality Verification Engineering improve testing for EA-SPORTS FC. You will develop automation, evaluation tools, and machine learning solutions. The work includes generative AI, NLP, LLMs, and CI/CD integrations.
Key Responsibilities: Build automated testing frameworks and validation checks
Integrate testing tools into CI/CD pipelines
Develop generative AI and LLM evaluation frameworks
Explore software behaviour and identify coverage gaps
Prototype machine learning and LLM capabilities
Requirements: Five-plus years of skilled software engineering experience
Two-plus years building, integrating, or evaluating AI/ML systems
In-depth LLM, generative AI, and NLP knowledge
Proficiency in Python, algorithms, testing, debugging, and version control
Experience with datasets, validation criteria, and error analysis
Apply software engineering, Python, and AI/ML expertise to strengthen automated testing for EA-SPORTS FC in Burnaby.

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📌 AI Machine Learning Software Engineer (British Columbia)
🏢 Electronic Arts (EA)
📍 British Columbia

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