Online Game Engineer C++ (British Columbia)

Online Game Engineer C++ (British Columbia)

25 Oct
|
EA SPORTS
|
British Columbia

25 Oct

EA SPORTS

British Columbia

Build connected EA SPORTS NHL features with C++ and real-time networking from EAV Studio in Burnaby, working hybrid Tuesday through Thursday.
This Online Software Engineer role supports the EA SPORTS NHL franchise in Vancouver’s broader studio community. You will develop online game features, combining full stack development across game clients and backend services. The work reports directly to the Technical Director and supports socially interactive game experiences.
Key Responsibilities: Develop technical solutions for online game features
Build full stack game client and backend services
Collaborate with Designers, Artists, and Engineers
Create reliable, scalable, efficient, shareable proprietary engine code
Improve live systems, workflows, and software API integrations
Requirements: Bachelor’s degree or equivalent training and professional experience
Five or more years of C++ software development
Knowledge of networking protocols and client/server architectures
Knowledge of peer-to-peer and multi-threaded architectures
Experience with real-time game networking
Apply your C++ full stack development and networking expertise to connected NHL gameplay at Electronic Arts in Burnaby.

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📌 Online Game Engineer C++ (British Columbia)
🏢 EA SPORTS
📍 British Columbia

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