24 Oct
|
Big Viking Games
|
Toronto
24 Oct
Big Viking Games
Toronto
Principal Engineer, Agentic Products & Workflows Hybrid, 4 days per week in office Full-time Department: Engineering Reports to: Engineering and Studio Leadership About Big Viking Games Big Viking Games exists to make fans. We are a profitable, independent Canadian gaming company focused on building, operating, and growing long-standing online game communities. These are enduring live-service virtual worlds with rich in-game economies, virtual goods, deep social interaction, and player communities measured in years, not sessions. We are now rebuilding the company as an AI-first studio. AI agents are already changing how we build, test, review, produce, and operate. We believe a small team of exceptional builders, amplified by well-architected AI systems, can outperform teams many times larger. This role exists to help prove that, operationalize it, and define what the next generation of game development looks like. Big Viking Games is hiring a Principal Engineer, Agentic Products & Workflows to build the systems that make an AI-first game studio real. This is a founding-level engineering seat at the center of our AI transformation. You will help architect and build the agentic platform, autonomous engineering workflows, AI-enabled content pipelines, review systems, integration layers, and observability infrastructure that allow agents to produce reliable, reviewable, production-grade output for live games. This is not a role for someone who is simply curious about AI. You should already be building with agents, shipping systems, testing workflows, using AI coding tools daily, and developing opinions from real production experience. We care less about pedigree and more about what you have built, how you think, and whether your systems survive contact with real users, real content, real revenue,
and real production constraints. You will own verticals end to end: architecture, orchestration, data models, backend services, APIs, evaluation loops, human review surfaces, observability, quality controls, and the production workflows teams use every day. Agentic systems are nondeterministic, tool-driven, context-dependent, and often operating with minimal supervision. Autonomous Engineering Platform Autonomous engineering workflows that can take a scoped ticket toward a reviewed, tested pull request. AI-to-AI review layers where agents critique, test, validate, and gate each other's output before a human needs to intervene. Prediction and confidence systems that help agents know when to proceed, when to ask, and when to stop. Evaluation infrastructure, test harnesses, traces, metrics, and dashboards that catch hallucinations, regressions, grounding gaps, quality drift, and cost spikes before they reach production. Integration layers that connect agents safely to codebases, tickets, repositories, data sources, tools, documentation, and production workflows. LiveOps Content Pipelines The AI-enabled production systems that turn creative direction into production-ready game content at scale. Content generation workflows that produce structured, reviewable output aligned to YoWorld, FishWorld, and our quality standards. Human review surfaces where designers, artists, product managers,
and live operations teams can steer, approve, reject, revise, and improve generated content. Prompt and spec composition systems that make quality repeatable rather than dependent on individual heroics. Tooling that helps creative and production teams move faster without lowering the bar. Integration layers that move approved content safely into live game workflows. You will own the quality of what these systems produce, not just the plumbing that moves data around. Architect, build, test, and operate agentic systems that support AI-enabled game production, autonomous engineering, content workflows, and internal tools. Own the agentic platform end to end, including orchestration primitives, workflow design, review loops, memory, evaluation, observability, and integration into live-game systems. Build systems where agents can safely use tools, call APIs, interact with repositories, retrieve context, modify assets, generate structured outputs, and escalate when they should not proceed. Design guardrails, validation layers, eval suites, review gates, approval flows, and recovery paths that keep autonomous output at production quality. Ship against outcomes that matter: cost per asset, quality and rework rate, throughput, review speed, placement speed, escaped-defect rate, uptime, and production trust. Translate ambiguous creative, operational, and engineering goals into explicit specifications, scoped plans, and shipped systems. Partner directly with creative AI, engineering, product, design, art, live operations, QA, and leadership to find the highest-leverage problems and solve them. Set the engineering bar for agentic development at BVG through architecture, review standards,
📌 Principal Engineer, Agentic Products (Toronto)
🏢 Big Viking Games
📍 Toronto