Art Director (Rainbow Six Siege) (Quebec City)

Art Director (Rainbow Six Siege) (Quebec City)

24 Oct
|
Hybride
|
Quebec City

24 Oct

Hybride

Quebec City

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description
As an Art Director at Ubisoft Montréal, you will shape the artistic vision and visual identity of Rainbow Six Siege across the live game, seasonal content, and external collaborations. You’ll work with project management and art teams across Ubisoft studios to keep the game’s visuals cohesive as they evolve.

What you’ll do

Define and communicate the visual direction of Rainbow Six Siege across in-game content, characters, seasonal content, and player-facing experiences

Guide Associate Art Directors, Art Leads, and multidisciplinary art teams across Ubisoft studios

Establish and evolve artistic principles , visual standards, style guides, and seasonal themes

Review visual work from early concepts through final implementation and marketing assets, providing clear feedback on quality and consistency

Balance creative opportunities with the technical, production, and existing game constraints of an established live game

Mentor artistic team members and encourage collaboration, experimentation, and diverse perspectives across studios

Work with game direction, production, design, programming, animation, and marketing to align visual work with project goals

Represent the game’s visual identity in work with external partners,



licensed properties, and marketing teams

Guide the artistic direction of collaborations involving esports teams, community artists, and live events

Identify improvements to art workflows , production pipelines, and quality standards with project management and production teams

Qualifications
What you bring to the team

Strong artistic vision and knowledge of composition, lighting, architecture, anatomy, proportion, visual storytelling, and video game aesthetics

Experience providing art direction and shaping the visual identity of a game, franchise, or comparable creative product

Experience guiding multidisciplinary art teams and working with artistic counterparts across disciplines or studios

Ability to communicate a clear creative vision and align teams around shared visual and quality standards

Understanding of live game development , seasonal content, changing player expectations, and technical and production constraints

Knowledge of game development workflows , game engines, and two-dimensional and three-dimensional art pipelines

Robust communication and presentation skills , including the ability to give constructive feedback and work with stakeholders at different levels

A collaborative approach and sound judgment when balancing artistic quality with production needs and long-term game goals

What to send our way

Your CV highlighting relevant skills and experiences

A portfolio showing your artistic vision, art direction, and contributions to the visual identity of games or other relevant projects

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📌 Art Director (Rainbow Six Siege) (Quebec City)
🏢 Hybride
📍 Quebec City

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