24 Oct
|
Respawn Entertainment / EA
|
Vancouver
24 Oct
Respawn Entertainment / EA
Vancouver
Bridge animation, rigging and engineering to improve technical animation systems and content pipelines.
Location: Vancouver, Canada / Los Angeles–Chatsworth, California, United States
Contract and work arrangement: Regular employee; hybrid in one of the listed locations. No worldwide remote arrangement is stated.
What you will do
- Develop rigging, deformation and procedural/runtime animation solutions.
- Build artist tools, debug production issues and document reusable workflows.
- Mentor colleagues and coordinate technical standards across teams.
What the studio is looking for
- Expert Maya knowledge and Python proficiency.
- Experience in proprietary game engines and large-scale artist-facing tool development.
- Animation-system and physics-based animation knowledge.
Source and dates
Employer posting date: not displayed in the retrieved official vacancy. Spreadsheet addition date: 16 October 2026, separate from the employer posting date. Verified by AnimaWorker on 19 October 2026.
Source: Official employer vacancy. Any AnimaWorker expiry is an internal WP Job Manager field, not an employer application deadline.
📌 Respawn Entertainment (Vancouver)
🏢 Respawn Entertainment / EA
📍 Vancouver