Senior Unreal Technical Animator (Montreal)

Senior Unreal Technical Animator (Montreal)

24 Oct
|
Ubisoft Montréal
|
Montreal

24 Oct

Ubisoft Montréal

Montreal

Unreal Engine and animation systems define this Senior Technical Animator role at Ubisoft Montreal, supporting March of Giants production. Collaborate across disciplines. As a Senior Technical Animator, you will improve systems spanning motion capture, facial animation, and lip sync. You will work with animators, riggers, designers, and programmers. The role uses Unreal Engine, Blueprints, rigging, inverse kinematics, and state machines. Key Responsibilities:

Support and evolve motion capture and facial animation systems Develop and maintain rigs and procedural animation systems Propose tools, workflows, and animation best practices Validate assets and support nodal system creation Integrate, prototype, and test animations in the game engine Requirements:

Solid understanding of game engine animation workflows Experience with Unreal Engine and Blueprints Experience with rigging, inverse kinematics, and state machines Scripting ability using Python or MaxScript Knowledge of animation principles, anatomy, and body mechanics Apply technical animation expertise across Unreal Engine, rigs, procedural systems, and production workflows at Ubisoft Montreal.

📌 Senior Unreal Technical Animator (Montreal)
🏢 Ubisoft Montréal
📍 Montreal

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