Producer - EA SPORTS FC (Vancouver)

Producer - EA SPORTS FC (Vancouver)

24 Oct
|
Electronic Arts
|
Vancouver

24 Oct

Electronic Arts

Vancouver

Role ID 216411 Worker Type Regular Employee Studio/Department Work Model Hybrid Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom. We are hiring an experienced Producer to lead important foundational programs for EA SPORTS FC. In this role, you will take ownership of critical operational areas, ranging from managing special event builds and first-party submissions to partnering with legal, securing age ratings, orchestrating our patch processes, and leading our external assessment and evaluation process. If you excel at organizing complex workflows, aligning teams around shared priorities, and solving roadblocks, this role is for you. Partnering with engineering and discipline leadership, you will cut through ambiguity, manage competing demands, and ensure we deliver high-quality foundational work reliably. Responsibilities Lead Special Event & Player-Testing Builds: Coordinate cross-functional teams to design, build,



and deliver bespoke game builds for promotional events and key pre-release player tests designed to capture critical technical performance and stability metrics. Define & Track Product Measurements: Collaborate with analytics and technical teams to define, track, and interpret important measurements and quality metrics, transforming data-driven insights into applicable product improvements. Guide Submissions & Compliance: Lead the planning, tracking, and execution of first-party submissions, global age-rating processes, and legal/licencing clearances. Orchestrate Milestones & Patches: Manage the end-to-end lifecycle of game milestones and post-launch patch processes, ensuring seamless coordination between development, QA, and release teams. Lead External Evaluations: Oversee the execution of our third-party assessments, evaluations, and review processes to gather critical external feedback. Partner with Leadership: Collaborate with senior producers, engineering leads, and discipline directors, driving to clear decision-making. Manage Risk & Resolve Blockers: Identify project risks, design mitigation plans, and guide complex issues through to resolution. Translate & Complete Goals: Translate high-level franchise goals into clear, applicable roadmaps for teams delivering shared technical capabilities. Communicate: Maintain schedules, documentation, and communication channels to keep all partners aligned and informed. Improve Workflows: Champion the continuous improvement of production processes,



and cross-team collaboration methodologies. Support Feature & Design Understanding: Partner with creative teams to help scope and define feature designs, aligning technical constraints with gameplay goals when needed. This would be a Hybrid role working out of our EAV Studio You would report directly to the Core team Line Producer Required

5+ years of experience in game production or technical project management, with experience supporting multiple teams or shared services. Direct experience managing first-party submission and release processes (e.g., Sony, Microsoft, Nintendo) for major game updates, patches, or full titles. Experience managing complex, interdependent work with several teams simultaneously. Experience bringing structure to ambiguous or highly technical programs. Experience working with engineering and technical disciplines in a game development environment. Confidence engaging with senior partners and leadership Experience with agile or hybrid development methodologies and modern production tools (e.g., Jira, Confluence). Demonstrated experience mentoring, supporting, and growing other producers. Experience leading production for core technology, engine, tools, or platform teams. Background on large-scale, AAA, or live-service games. Familiarity with rendering, tools, systems, or technical pipelines (no hands-on coding required). Familiarity with global age-rating submissions (e.g., ESRB, PEGI) and legal/compliance clearance workflows. Pay Transparency
- North America COMPENSATION AND PERKS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter wi

📌 Producer - EA SPORTS FC (Vancouver)
🏢 Electronic Arts
📍 Vancouver

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