Art Outsource Manager - Unannounced Project (Vancouver)

Art Outsource Manager - Unannounced Project (Vancouver)

23 Oct
|
Lightfox Games
|
Vancouver

23 Oct

Lightfox Games

Vancouver

Lightfox Games is seeking an experienced and enthusiastic Art Outsource Manager to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher.We are looking to build an organization of talented individuals operating in small teams with high levels of ownership.This is a fully remote role, but there might be an optional office location in Vancouver by the end of the year. When remote, we're a quick-to-videocall, video-on studio to keep collaboration fast and effective. Vancouver-based team members may be asked to travel to our Seattle office once or twice a year for on-sites.

Responsibilities Manage outsource schedules, asset lists, and delivery milestones

Partner closely with the Art Director, Artists, Producers, and Engineers to turn art direction into explicit, actionable vendor briefs

Review delivered assets against style guides, technical specs, and IP guidelines, driving feedback and revision loops through to final approval

Define and enforce technical delivery standards (naming conventions, poly and texture budgets, rig and animation specs) so assets land in Unity without rework

Manage Publisher art approvals for outsourced work, packaging submissions and tracking feedback through to sign-off

Build and maintain vendor relationships across time zones, tracking quality, cost, and throughput to know when to scale up,



re-bid, or move on

Requirements 5+ years of art production or art outsourcing experience in games, with at least one shipped mobile title where you owned the external art pipeline

Experience managing outsource vendors across regions and time zones

Understanding of mobile art constraints, including poly and texture budgets, atlasing, LODs, and performance on low-end devices

Proficiency with production and asset tracking tools such as ShotGrid/Flow and Jira/Favro, and version control such as Perforce or Git

Working knowledge of Photoshop and Maya or Blender, and the ability to review assets in-engine in Unity

Strong written communication skills and a collaborative mindset, comfortable working in small, fast-moving teams

Nice to Have 2D or 3D art skills to give vendors direct, actionable feedback

Experience working within an established IP or licensed property, including Publisher approval cycles

Experience with mobile free-to-play live ops art cadence, including events, seasons, and store content

Experience leveraging AI tools to accelerate art production, tooling, reference gathering, or review workflows

Compensation CAD $95,000 - $125,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.

📌 Art Outsource Manager - Unannounced Project (Vancouver)
🏢 Lightfox Games
📍 Vancouver

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