Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Senior Character Artist at Ubisoft Montreal on Rainbow Six Siege, you will contribute to the creation of high-quality customization content for existing operators. You’ll play a key role in delivering complex assets that balance visual quality, technical feasibility, and AAA production constraints.
You’ll collaborate closely with concept artists, riggers, and animators, as well as production partners to evaluate concept feasibility and transform creative visions into optimized, game-ready characters. Through your technical expertise, you’ll actively contribute to production discussions and support knowledge sharing across the team.
Create and refine high-quality operator customization assets for Rainbow Six Siege
Develop complex character content throughout the 3D pipeline , including modeling, sculpting, texturing, retopology, and UV unwrapping
Produce animated textures and technically advanced visual elements aligned with project quality standards
Collaborate closely with concept artists to evaluate concept feasibility early in production
Propose creative and technical adaptations when production constraints impact implementation
Ensure robust topology quality to create animation-ready assets requiring minimal rework
Partner with riggers and animators to support believable and optimized character deformation
Share your technical expertise during production discussions related to artistic and technical constraints
Expertise with ZBrush and Substance 3D Painter, as well as other 3D tools such as Maya and 3DS Max
Previous experience creating game-ready assets that meet AAA production and performance constraints
Understanding of technical and production limitations related to complex character creation
Effective communication skills with artistic, technical, and leadership teams (especially concept artists to align creative vision with technical feasibility)
An up-to-date portfolio showcasing your 3D character work, including customization content, topology, and animation-ready assets
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📌 Artiste de concept sénior / Senior Concept Artist (Quebec City)
🏢 Impleo
📍 Quebec City
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