23 Oct
|
Blinkmoon Games
|
Vancouver
23 Oct
Blinkmoon Games
Vancouver
Job Responsibility: Salary:
Blinkmoon is looking for a Lead Animation Programmer to join the technical team.
Responsibilities:
- Work with the animation systems team to help architect animation technology,
- Integrate current technologies into the engine and pipeline,
- Work with the Gameplay team and provide an interface for them to interact with animation,
- Work with the Tools team to create animation tools and pipelines,
- Develop core animation components.
Qualifications:
- 7+ years of game industry software development experience
- Expert-level knowledge of real-time animation systems
- Extensive experience with one or more real-time animation middleware (e.g., Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions
- Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)
- Robust programming skills/experience in C++
- Prior experience acting as an owner of animation systems and enjoy working daily with animators and technical artists to help craft solutions to complex problems
- Self-motivated with strong collaborative and communication skills.
- Ability to write clear, maintainable, portable code
Desired Skills
- Bachelor's Degree in Computer Science or equivalent experience
- Knowledge of Modern C++
- Generalist experience or prior experience in other core areas of game development, such as UI or gameplay programming
- Experience with animation systems in network games
If you're interested in this position, please apply via our online application system with a link to view your code sample (i.e., GitHub or alike).
Blinkmoon Games is an equal opportunity employer and considers all candidates for employment regardless of race, colour, religion, sex, national origin, citizenship, age, disability, marital status, or sexual orientation.
remote work
📌 Lead Animation Programmer (Vancouver)
🏢 Blinkmoon Games
📍 Vancouver