23 Oct
|
NBCUniversal
|
Montreal
23 Oct
NBCUniversal
Montreal
NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service.
We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.
NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service.
We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.
Nous possédons et exploitons des marques de premier plan dans les domaines du divertissement et de l’information, notamment NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo et Peacock, notre service de diffusion en continu haut de gamme financé par la publicité. Nous produisons et distribuons des films et des émissions de premier ordre par l’entremise de nos prestigieux studios de cinéma et de télévision, notamment Universal Pictures, DreamWorks Animation et Focus Features,
ainsi que des quatre studios de télévision mondiaux regroupés sous la bannière Universal Studio Group. Notre impact repose sur l’amélioration des collectivités où vivent et travaillent les membres de notre personnel, notre clientèle et nos publics.
NBCUniversal is seeking a Lead Material Artist (World/Props) to define and drive world material systems for an ambitious interactive open-world experience. This role is responsible for ensuring that environment and prop materials achieve a high level of visual quality, consistency, and scalability across large and diverse environments, from high-end platforms to mobile.
The Lead Material Artist (World/Props) will work closely with the Associate Art Director – City Environment, Technical Art, and cross-disciplinary teams to ensure materials are fully integrated within environment pipelines and rendering systems. The role involves leading and managing a team while defining scalable approaches for surfaces, tiling, modular shaders, and material libraries supporting production at multiple performance targets.
Translate Art Direction into high-end world and prop materials that meet visual and technical requirements.
Lead and manage the world material team, ensuring consistency and quality across assets.
Define, maintain, and evolve scalable material pipelines, workflows, and best practices.
Create and oversee surface materials, tiling systems, and modular shader approaches.
Collaborate closely with Environment, Tech Art, and Lighting teams for proper integration.
Ensure correct implementation within rendering, shading, and runtime systems.
Act as a bridge between art, technical art, and pipeline development teams.
Ce poste est responsable de veiller à ce que les matériaux d’environnements et d’accessoires atteignent un niveau élevé de qualité visuelle, de cohérence et d’évolutivité dans des environnements vastes et diversifiés, des plateformes haut de gamme jusqu’aux appareils mobiles.
La personne titulaire du poste travaillera en étroite collaboration avec la personne associée à la direction artistique, Environnement urbain, l’équipe d’Art technique et des équipes multidisciplinaires afin de garantir l’intégration complète des matériaux aux pipelines d’environnement et aux systèmes de rendu.
Le poste implique de diriger et gérer une équipe tout en définissant des approches évolutives pour les surfaces, les systèmes de textures répétitives (tiling), les shaders modulaires et les bibliothèques de matériaux soutenant la production pour plusieurs cibles de performance.
Traduire la direction artistique en matériaux d’environnements et d’accessoires haut de gamme répondant aux exigences visuelles et techniques.
Diriger et gérer l’équipe responsable des matériaux d’environnement afin d’assurer la cohérence et la qualité des actifs.
Définir, maintenir et faire évoluer des pipelines de matériaux évolutifs, des flux de travail et des meilleures pratiques.
Collaborer étroitement avec les équipes Environnement, Art technique et Éclairage afin d’assurer une intégration adéquate.
Agir comme point de liaison entre les équipes artistiques, d’art technique et de développement des pipelines.
Extensive experience in AAA game development with a focus on workplace material creation.
Proven experience leading and managing a team of artists.
Strong portfolio demonstrating high-quality world and prop materials.
Experience with real-time pipelines and multi-platform performance constraints.
Experience working with modern game engines such as Unreal Engine.
Experience building scalable material libraries and reusable systems.
Familiarity with procedural world-building workflows or systems.
Experience working with outsourcing partners or distributed teams.
Strong eye for realism, surface fidelity, and material consistency.
Expérience approfondie du développement de jeux AAA, avec une spécialisation en création de matériaux d’environnement.
Expérience démontrée en direction et gestion d’une équipe d’artistes.
Portfolio solide démontrant des matériaux d’environnement et d’accessoires de haute qualité.
Expérience des pipelines en temps réel et des contraintes de performance multiplateformes.
Expérience avec des moteurs de jeu modernes tels qu’Unreal Engine.
NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation.
📌 Lead Material Artist (World/Props) I Chef.fe d’équipe Artiste Matériaux (Environnement / Props)
🏢 NBCUniversal
📍 Montreal