Producer, Creative Services (Toronto)

Producer, Creative Services (Toronto)

23 Oct
|
Massive
|
Toronto

23 Oct

Massive

Toronto

As a Producer at Ubisoft Toronto, working on Splinter Cell, you’ll drive the development of the Object Bank mandates for the game. Through careful planning, follow-through, and oversight, you’ll keep development on pace, ensuring that time is spent on the right things, and pivot when need be. While pushing production capacity and quality, you’ll see to it that your team is ready and able to deliver their chunk of the game on time and in a supportive environment.

Partner with the core team to understand the overall game vision and requirements + communicate them across the production floor

- Establish the scope of your area of focus: create its long-term roadmap and schedule, establish its deliverables, quality targets, and key milestones, and define its development strategies and budgets




- Put everything in place to pave the way for production: develop workflows and pipelines + implement means to facilitate interaction between colleagues
- Work with outsourcing companies across different time zones, with a focus on solid communication and clear expectations
- Anticipate risks & put plans of action in place to overcome them
- Solid experience in production or project management in the video game industry;

Experience working with outsourcing companies and managing deliverables

- Familiarity with a variety of project management methodologies
- Alot of flexibility: you can adapt to various projects and people. #

📌 Producer, Creative Services (Toronto)
🏢 Massive
📍 Toronto

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