Senior Game Designer F/H (Montreal)

Senior Game Designer F/H (Montreal)

23 Oct
|
Storycraft Games
|
Montreal

23 Oct

Storycraft Games

Montreal

Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them.

Think Minecraft meets The Sims meets Wattpad : a new genre of creative, social storytelling where AI helps players bring their imagination to life.

Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.

Senior Systems Game Designer You'll design features that feel intuitive, expressive, and alive, helping shape how players build, interact, and grow inside Storycraft.

senior individual contributor leadership role . You'll lead through hands-on design, working closely with product, engineering, AI, and art to bring recent systems and experiences to life. From crafting loops to creative tools to social systems—you'll help translate vision into gameplay that players love.

experienced systems design expert with a track record of building thoughtful, emotionally engaging features, systems, and game economies that support player agency, achievement, and long-term engagement.

Help define short/med/long-term gameplay loops, reward structures, and core game systems

Design, prototype, and implement a wide range of game systems: creative tools, progression systems, social play, crafting, and economy loops specs, wireframes, UX flows, and playable concepts





Partner effectively with PMs and collaborate cross-functionally to ship elegant, expressive features that support our unique game model

Design with player motivation and autonomy in mind—using research frameworks like mobile free-to-play games

Strong background in strategy, life sim, sandbox, or creativity games

AI-curious or AI-fluent : excited to explore generative tools and how they empower players feature design, progression, economy, crafting, or UGC systems

Ability to think visually—comfortable wire-framing, prototyping, and communicating in flows and mockups features that ship, perform, and evolve

Creative sensibility: you think in tone, story, mood, and expression—not just mechanics

Experience collaborating with engineers and product managers to tune, test, and deliver

Bonus Points For Experience designing creative tools, sandbox mechanics, or social storytelling A personal creative practice (writing, visual art, design, role-play, etc.)

of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. We use AI, feedback loops, and focused iteration to do more with less.

You won't be "supporting" the product—you'll be You’ll have equity with real upside. We're building something ambitious. You'll help scale that magic into something unforgettable.

creative leaders

📌 Senior Game Designer F/H (Montreal)
🏢 Storycraft Games
📍 Montreal

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