Outsource Support Animator (Apex Legends) (British Columbia)

Outsource Support Animator (Apex Legends) (British Columbia)

23 Oct
|
Electronic Arts
|
British Columbia

23 Oct

Electronic Arts

British Columbia

California
United States of America
Madison
Wisconsin
United States of America

Role ID
216481

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Respawn is seeking an Outsource Support Animator to bridge internal gameplay animation and external partner production for Apex Legends. This hybrid role combines hands-on gameplay animation work with ownership of outsourced animation execution, feedback pipelines, and milestone alignment across a broad range of features.

You'll serve as both a creative contributor and external development coordinator, ensuring partner-produced animation meets Apex’s gameplay clarity, responsiveness, and performance standards within a live-service production cadence.

What You'll Do…
Gameplay Animation Execution

Block and prototype gameplay animations to establish timing, weight, and design intent

Partner with Animation Directors and Gameplay teams to co-direct motion capture sessions

Review, refine, and integrate vendor-delivered keyframe and mocap cleanup work

Ensure assets meet gameplay readability, responsiveness, and technical requirements

External Development Coordination
Manage day-to-day communication with external animation vendors

Provide clear, structured feedback aligned with internal animation direction

Partner with Animation Directors to define briefs and reference packages

Track sprint and milestone deliverables, revisions, and approval cycles

Identify risks in quality or schedule and elevate proactively

Support vendor onboarding and documentation updates

Provide performance notes and help shape capture goals

Export, ingest, and validate animation assets in-engine





Maintain animation briefs, scope breakdowns, and feedback documentation

Support Statement of Work (SOW) creation with detailed asset estimates

Ensure naming conventions, rig compatibility, and version control standards

Coordinate with Tech Animation and Engineering to resolve integration issues

Ideally you have…
2+ years of professional game animation experience

Strong blocking, gameplay timing, and polish skills

Experience working directly with outsourced animation teams

Combat Animation Experience

Strong knowledge of Maya and motion capture workflows

Familiarity with engine integration pipelines

Experience tracking work in Jira or similar tools

Experience writing animation briefs, asset estimates, and production documentation.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in positive faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES
Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.



Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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📌 Outsource Support Animator (Apex Legends) (British Columbia)
🏢 Electronic Arts
📍 British Columbia

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