Invalid Symbol is an Ontario-based, boutique production studio solidifying its core game team for MOJII, a cinematic sci-fi action-adventure game (PC) set in a collapsing Megacity. KID, a young disabled hacker, navigates a dangerous future alongside MOJII, their support droid companion. The game combines parkour, exploration, environmental interaction and character-driven storytelling.
THE ROLE
We're looking for a Game Designer to help design, prototype and polish gameplay systems and features throughout production. This is a hands-on role for a designer who enjoys working closely with programmers, artists and other disciplines to turn ideas into compelling, playable experiences. Game design will support the evolving art direction of our initial playable slice. Production will draw more from comics, anime and street culture.
You'll take ownership of assigned gameplay features from concept through implementation, playtesting, iteration and polish. You'll help shape how MOJII feels to play while ensuring individual mechanics work together as part of a cohesive player experience.
WHAT YOU'LL DO
- Design and develop gameplay mechanics, systems, interactions and player-facing features
- Own features from concept and documentation through implementation and polish
- Prototype ideas quickly and iterate through playtesting and feedback
- Create clear GDDs, feature specifications, diagrams and other design documentation
- Tune gameplay feel, pacing, challenge, progression and player feedback
- Collaborate closely with programming, art, animation, UI/UX, narrative, audio and production
- Review playable builds and identify design, usability and gameplay issues
- Work with QA and production to resolve issues and keep features on track
- Design for PC/gamepad-first interaction, accessibility and platform requirements
- Use player feedback and, where available, qualitative/quantitative data to guide iteration
- Help ensure gameplay systems integrate coherently across the wider game
WHAT WE'RE LOOKING FOR
- 5+ years professional game-design experience
- At least 2 shipped/released games (please provide verifiable store links)
- Demonstrated experience designing and implementing gameplay features or systems
- Strong understanding of gameplay mechanics, player experience, game feel and systems design
- Experience creating clear, actionable design documentation
- Hands-on experience with a modern game engines such as Unity
- Solid collaboration, communication and problem-solving skills
- Comfortable working independently within a small, multidisciplinary studio
- A hands-on, iterative approach to prototyping, testing and refinement
NICE TO HAVE
Experience with:
- PC/console action-adventure or third-person games
- Parkour, traversal or platforming
- Narrative-driven or systemic gameplay
- Accessibility-focused design
- Procedural generation or character customization
- Unreal or other game engines
- Steam, PlayStation, Xbox or Nintendo development
- VR/XR/MR
- Gameplay telemetry or player analytics
- Emerging tools, 3D art production and hybrid game-development workflows
APPLY
Send your resume/CV and portfolio/reel to
[email protected], subject: “MOJII Game Designer.”
Please include relevant work with at least 2 game/store links with applicable role/credits applicable to this specific role. Candidates may be asked to participate in a portfolio review or practical design exercise. Canadian and Ontario-based applicants from equity-seeking groups are highly encouraged to apply. Invalid Symbol is committed to an inclusive and diverse team. Accommodations are available throughout the recruitment process upon request.
Pay: $40,000.00-$70,000.00 per year
Application question(s):
- Are you based in Ontario?
Experience:
- Games industry: 5 years (required)
Work Location: Hybrid remote in Toronto, ON M6J 1X6
📌 Game Designer (Toronto)
🏢 Invalid Symbol
📍 Toronto