Maya Character Rigging Artist (Ontario)

Maya Character Rigging Artist (Ontario)

22 Oct
|
WorkinGames
|
Ontario

22 Oct

WorkinGames

Ontario

Design Maya character rigs in a hybrid Toronto role, using anatomy knowledge, scripting, and interface creation skills. Maintain effective rigs for characters and creatures.
As a Rigging Artist at Untold Studios, you will create and maintain rigs while supporting rigging workflows and pipelines. You will collaborate with production, animators, lighters, and modellers to deliver shots on time and at high quality. The role also involves developing rigging tools, interpreting feedback, and improving rig behaviour.
Key Responsibilities: Design, create, and maintain effective character rigs in Maya
Support rigging workflow and pipeline development
Collaborate with production, animators, lighters, and modellers
Contribute to the development of the rigging toolset




Incorporate feedback to improve rig behaviour
Requirements: Positive knowledge of anatomy for character and creature rigging
Working knowledge of scripting and interface creation
Ability to multitask, prioritise, and manage time efficiently
Ability to interpret comments and address feedback constructively
Living in and eligible to work in Toronto, Ontario
Apply your Maya rigging, anatomy, scripting, and collaboration skills to character and creature production at Untold Studios.

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📌 Maya Character Rigging Artist (Ontario)
🏢 WorkinGames
📍 Ontario

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