22 Oct
|
Hybride
|
Montreal
Senior Gameplay Animator - [Rainbow Six Siege]
Full time
Contract: Permanent
Work flexibility: Office-based
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown
As a
Senior Gameplay Animator
on Rainbow Six Siege at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in first-person view, as well as equivalent replication animations in third-person view.
What you'll do:
Create
first-person animations
that follow the visual language defined by the
Animation Director
and respect
game design constraints ;
Produce high-quality animations using
keyframe animation . Most main character animations are fully keyframed based on
multiple video references ;
Process and enhance
motion capture data , which is used as a foundation for selected animation systems;
Fine-tune animation data with a high level of
precision , as required by the
game engine , with strong attention to detail;
Export and integrate animations according to
technical guidelines , in collaboration with the
Technical Director or Technical Animator , as well as designers and programmers;
Test, review, and iterate on
animation systems directly in-game ;
Work closely with fellow
animators , the
Animation Director , programmers, and designers to deliver features
on time and at the expected quality level ;
Take ownership of the
final in-game feel
of your work, which is the primary measure of animation quality.
Requirements
Strong experience creating
gameplay animations
for video games;
Proven experience in
3C animation
and
first-person animation systems (FPS) ;
A sharp eye for
visual quality and detail ;
An
open and collaborative mindset , with the ability to find compromises when solving complex problems;
Motivation and pride in delivering
high-quality work ;
Flexibility and resilience when adapting to
production changes ;
A passion for
teamwork
and sharing ideas in a creative environment;
Solid understanding of
technical constraints
related to game engine integration;
Ability to work effectively in a
multidisciplinary team
while aligning with artistic and technical visions;
Familiarity with
MotionBuilder
is a plus;
Experience working on a
shipped AAA title
is an asset.
📌 Senior Gameplay Animator (Montreal)
🏢 Hybride
📍 Montreal