Senior Gameplay Animator (Montreal)

Senior Gameplay Animator (Montreal)

22 Oct
|
Hybride
|
Montreal

22 Oct

Hybride

Montreal

Senior Gameplay Animator - [Rainbow Six Siege]

Full time

Contract: Permanent

Work flexibility: Office-based

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown

As a

Senior Gameplay Animator

on Rainbow Six Siege at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in first-person view, as well as equivalent replication animations in third-person view.

What you'll do:

Create

first-person animations

that follow the visual language defined by the

Animation Director

and respect

game design constraints ;

Produce high-quality animations using

keyframe animation . Most main character animations are fully keyframed based on

multiple video references ;

Process and enhance

motion capture data , which is used as a foundation for selected animation systems;

Fine-tune animation data with a high level of

precision , as required by the

game engine , with strong attention to detail;

Export and integrate animations according to

technical guidelines , in collaboration with the





Technical Director or Technical Animator , as well as designers and programmers;

Test, review, and iterate on

animation systems directly in-game ;

Work closely with fellow

animators , the

Animation Director , programmers, and designers to deliver features

on time and at the expected quality level ;

Take ownership of the

final in-game feel

of your work, which is the primary measure of animation quality.

Requirements

Strong experience creating

gameplay animations

for video games;

Proven experience in

3C animation

and

first-person animation systems (FPS) ;

A sharp eye for

visual quality and detail ;

An

open and collaborative mindset , with the ability to find compromises when solving complex problems;

Motivation and pride in delivering

high-quality work ;

Flexibility and resilience when adapting to

production changes ;

A passion for

teamwork

and sharing ideas in a creative environment;

Solid understanding of

technical constraints

related to game engine integration;

Ability to work effectively in a

multidisciplinary team

while aligning with artistic and technical visions;

Familiarity with

MotionBuilder

is a plus;

Experience working on a

shipped AAA title

is an asset.

📌 Senior Gameplay Animator (Montreal)
🏢 Hybride
📍 Montreal

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