22 Oct
|
WorkinGames
|
Quebec City
22 Oct
WorkinGames
Quebec City
Become the Gameplay Animation Lead at Cloud Chamber, enhancing character animation for BioShock. Collaborate closely with a dedicated team to bring characters to life.
In this leadership role, you will manage and mentor a team of animators, develop cutting-edge animation pipelines, and contribute to the animation vision at Cloud Chamber. You will also handle pipeline development and assist in training for Unreal Engine 5, while delivering high-quality animations that enhance player immersion and enjoyment.
Key Responsibilities:
• Oversee and guide a team of gameplay animators
• Partner with Animation Director to set studio animation vision
• Develop and refine animation tools and workflows
• Deliver premium hand-key animations alongside motion capture edits
• Collaborate on production schedules and milestone planning
Requirements:
• Extensive experience in AAA animation roles with Unreal Engine
• Knowledge of animation data integration and rigging techniques
• Exceptional hand-key animation skills for various character types
• Strong understanding of animation principles
• Excellent communicator with effective leadership skills
Lead your team in creating high-caliber animations that define the BioShock experience.
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📌 Gameplay Animation Lead at Cloud Chamber (Quebec City)
🏢 WorkinGames
📍 Quebec City