Senior Game Technology Software Engineer (Vancouver)

Senior Game Technology Software Engineer (Vancouver)

22 Oct
|
Electronic Arts
|
Vancouver

22 Oct

Electronic Arts

Vancouver

Build high-performance gameplay data systems at Electronic Arts as a Software Engineer working in a hybrid mode. Apply C++ and AI coding agents.

As a Software Engineer on EA’s Quality Verification and Standards Technology team, you will develop production software supporting AI capabilities across multiple games. Your work spans game engines, consoles, cloud services, APIs, SDKs, and large-scale gameplay data. You will collaborate with game developers, platform engineers, and AI teams while solving complex technical problems.

Key Responsibilities

Develop systems capturing detailed gameplay data for AI teams

Process large data volumes without affecting gameplay performance

Build scalable services, APIs, SDKs, and shared technology

Support multiple game engines,



consoles, and cloud services

Own technical solutions from design through delivery

Requirements

Seven or more years developing production software

Experience with game engines, clients, or real-time software

Understanding of APIs, software architecture, and system communication

Experience resolving complex technical problems

Experience using AI coding agents for software development

Bring software architecture, gameplay data, C++, and collaboration skills to EA’s cross-platform game technology initiatives.

📌 Senior Game Technology Software Engineer (Vancouver)
🏢 Electronic Arts
📍 Vancouver

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