Vulkan Graphics Engineer — Real-Time Renderer (Montreal)

Vulkan Graphics Engineer — Real-Time Renderer (Montreal)

22 Oct
|
Unity
|
Montreal

22 Oct

Unity

Montreal

Unity in Montreal is seeking a graphics engineer to join the Vulkan Graphics team to ship a new renderer across the platforms Unity supports. You will work at the lowest level of Unity's graphics stack, building the rendering foundation that the rest of the engine is built on and that millions of creators depend on.

You will work alongside other graphics developers on performance, architecture, and taking advantage of recent hardware capabilities as they arrive.

📌 Vulkan Graphics Engineer — Real-Time Renderer (Montreal)
🏢 Unity
📍 Montreal

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