Make your mark in game development as a Technical Animator at People Can Fly. Focus on character rigging and pipeline enhancements within a creative, international team.
In this role, you will be tasked with implementing complex rigging setups for characters while maintaining production deadlines. Your team-oriented skills will be crucial as you work with modelers and animators to ensure asset integrity and tackle technical challenges. Contribute to R&D; initiatives and improve existing tools to facilitate smoother workflows.
Key Responsibilities:
• Develop and maintain character rigging in Maya
• Collaborate on an efficient production pipeline
• Implement cutting-edge tools for animation
• Assist with post-mortems and project improvements
• Share knowledge to mentor junior team members
Requirements:
• 5+ years in a similar technical animation role
• Proficient in Python and Maya rigging techniques
• Strong understanding of physics simulation and anatomy
• Knowledge of facial rigs for various mediums
• Excellent English communication skills for clarity in tasks
Join People Can Fly to further your animation career and innovate in game development.
📌 Technical Animator Role at People Can Fly (Montreal)
🏢 People Can Fly
📍 Montreal
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