Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown
Job Description
As a SeniorTechnical Animatoron March of Giants at Ubisoft Montreal, you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers, and programmers to ensure animation systems are effective, reliable, and aligned with creative and technical goals.
What you’ll do:
- Support and evolveanimation systems, including motion capture, facial animation, and lip sync;
- Collaborate with animators and riggers to develop and maintainanimation rigsand procedural systems;
- Analyze production needs and proposetools, workflows, and best practices;
- Performtechnical validationof animation assets and support animators in nodal system creation;
- Support theintegration of animationsinto the game engine;
- Prototype and testanimation and physics systemsdirectly in the engine;
- Maintain and improve theanimation production workflowand related tools;
- Create and maintain cleartechnical documentationfor the animation team.
Qualifications
- Strong understanding ofgame engine animation workflows;
- Solid knowledge ofanimation principles, anatomy, and body mechanics;
- Experience withUnreal EngineandBlueprints;
- Experience withrigging, inverse kinematics, and state machines;
- Ability to create or adapt tools usingscripting languagessuch as Python or MaxScript;
- Familiarity withdigital content creation softwarefor animation;
- Basic skills inmodeling and animationto support technical tasks;
- Strongcollaboration and communicationskills across disciplines;
- Detail-oriented, proactive, and adaptable approach to problem solving.