Programming Technical Lead | Chef ·fe technique de programmation (Canada)

Programming Technical Lead | Chef ·fe technique de programmation (Canada)

21 Oct
|
Behaviour Interactive
|
Canada

21 Oct

Behaviour Interactive

Canada

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a agile, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight . Join us and be a part of the future of interactive entertainment We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. We are looking for a Programming Technical Lead to join a central team dedicated to developer productivity across Behaviour's productions. Members of this team are embedded in production teams for missions long enough to make a lasting impact, working alongside their programmers and technical leadership to make them faster and more effective, and then carry what they have learned to the next production. These productions range from live games to projects in development, built on Unreal Engine and Unity, and include online multiplayer titles. As an Programming Technical Lead, you will not manage people,



but you will change how teams work, improving both their productivity and the quality and stability of what they deliver. You will identify what slows the programming team down or hurts the quality and stability of its work, and address it hands-on: building or improving tools and pipelines, automating repetitive work, developing new functionality, debugging, or tracking down the hard-to-fix bugs that nobody else has been able to crack. Partner with the production's technical leadership. You will work closely with the technical director, the lead programmer, and the other tech leads to agree on where your efforts will have the most impact, making sure improvements support the production's roadmap rather than compete with it. You will help the whole programming team grow, sharing software development best practices through tech talks, workshops, pair programming, and day-to-day collaboration. You will collaborate with representatives of every part of game production, including artists, designers, and producers, and improve their workflows wherever programming is involved, from content pipelines to editor tools. A minimum of 3 years of experience as a technical lead on a game production, with at least one title shipped in that role; A proven track record of leading lasting technical change: earning the trust of programmers and tech leads, rallying teams around improvements,



and communicating clearly with people at every level of the production; A true generalist profile, comfortable across a wide range of areas, with strong experience in tools, pipelines, and build systems, and ideally in gameplay, backend, and other areas; Strong experience with Unity and C#; experience with Unreal Engine and C++ is a strong asset; Experience programming online multiplayer games is a plus; A keen interest in how the craft of software development is evolving, and a taste for experimenting with new tools and approaches to find what actually works. Tu identifieras ce qui ralentit l'équipe de programmation ou nuit à la qualité et à la stabilité de son travail, attaqueras concrètement : en créant ou en améliorant des outils et des pipelines, en automatisant les tâches répétitives, en développant de nouvelles fonctionnalités, en déboguant, ou en traquant les bogues coriaces que personne d'autre n'a réussi à résoudre. Travailler en partenariat avec la direction technique de la production. Tu collaboreras étroitement avec le directeur technique, le team lead de programmation et les autres leads techniques pour vous entendre sur les endroits où vos efforts auront le plus d'impact. Tu aideras toute l'équipe de programmation à progresser en partageant les bonnes pratiques de développement logiciel par des présentations techniques, des ateliers, de la programmation en binôme et la collaboration au quotidien. Tu collaboreras avec des représentants de toutes les disciplines de la production de jeux, notamment les artistes, les designers et les producteurs. Tu amélioreras leurs flux de travail partout où la programmation entre en jeu, des pipelines de contenu aux outils d'éditeur. Partager les appr

📌 Programming Technical Lead | Chef ·fe technique de programmation (Canada)
🏢 Behaviour Interactive
📍 Canada

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