20 Oct
|
Cloud Chamber
|
Quebec City
20 Oct
Cloud Chamber
Quebec City
As a Senior Graphics Programmer at Cloud Chamber, elevate the BioShock universe using Unreal Engine 5. Work with a creative team to pioneer rendering technology and address performance challenges.
In this senior position, your role involves modifying shaders, developing recent visual tools, and integrating third-party solutions. Utilizing strong math skills and programming expertise, you will contribute significantly to our game design process. This role also includes mentoring junior team members, fostering a cooperative setting, and supporting creative ambitions.
Key Responsibilities:
• Innovate rendering solutions based on artistic direction
• Create efficient pipelines for game asset production
• Troubleshoot visual and performance rendering issues
• Mentor junior programmers to enhance team capabilities
• Stay updated on industry trends and techniques
Requirements:
• Minimum 5 years in a rendering or graphics programming role
• Bachelor’s degree in a relevant field
• Solid experience with C/C++ and modern graphics APIs
• Familiarity with Unreal Engine 5 technology
• Exposure to third-party graphics tools is a plus
Advance your career by creating impactful graphics in gaming.
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📌 Senior Graphics Programmer At Cloud Chamber Quebec City
🏢 Cloud Chamber
📍 Quebec City