Shape the future of gaming at Electronic Arts as the Lead Rendering Engineer, leveraging advanced rendering expertise in a hybrid role. Collaborate with a dedicated team to innovate within game development.
As the Principal Technical Director, you will guide a team of 8-10 rendering engineers in a dynamic setting. Your extensive experience in rendering and game engines will empower you to tackle complex challenges and push for novel advancements. Collaborate with leaders across R&D; and architecture to set the future direction of graphics.
Key Responsibilities:
• Lead rendering team and oversee project direction • Collaborate with various engineering heads to define rendering future • Implement cutting-edge solutions for rendering challenges • Drive applied research for game development pipelines • Partner with development teams for technology delivery
Requirements: • 20+ years in PC or console game programming • Expertise in C++ and real-time rendering • Proven leadership experience in rendering teams • Knowledge of machine learning applications in graphics • Familiarity with agentic programming techniques
Excite players with advanced rendering technologies by applying your vision and leadership skills at Electronic Arts. #J-18808-Ljbffr
📌 Lead Rendering Engineer at Electronic Arts (Montreal)
🏢 Electronic Arts (EA)
📍 Montreal
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