Unity is seeking a graphics engineer to join the Vulkan Graphics team and help ship a recent renderer across the platforms Unity supports. You’ll work at the core of Unity’s graphics stack, building rendering foundations relied on by millions of creators. You’ll focus on real-time rendering, optimizing CPU/GPU performance, and bringing up Vulkan and GPU capabilities as hardware evolves, while collaborating with cross‑functional engine teams to solve complex rendering challenges. #J-18808-Ljbffr