Side is seeking a Senior Level Artist to own game spaces from blockout through final polish, balancing gameplay layout with world-building and visual composition. You will work with a library of assets to craft cohesive, playable environments.
Requirements include 5+ years in level design or world building, a solid Unreal Engine background, and a portfolio demonstrating in-engine environments. This is a remote freelance contract with 3–6 months duration and up to 40 hours/week, overlapping with
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📌 Senior Unreal Level Artist - Remote World Building Pro (Alberta)
🏢 FOLKS
📍 Alberta