Senior Graphics Engineer at Cloud Chamber (Quebec City)

Senior Graphics Engineer at Cloud Chamber (Quebec City)

19 Oct
|
Cloud Chamber
|
Quebec City

19 Oct

Cloud Chamber

Quebec City

Elevate your career as a Senior Graphics Engineer with Cloud Chamber, focusing on Unreal Engine 5. Collaborate with game development experts to optimize rendering technologies and shaders.

This senior role at Cloud Chamber involves working alongside passionate artists and engineers to translate art direction into efficient rendering systems. You will enhance production pipelines, solve rendering challenges, and mentor junior team members. Your expertise in graphics technology will be pivotal in realizing the immersive universe of BioShock.

Key Responsibilities:
• Modify core shaders and develop recent rendering technologies
• Create efficient pipelines for content production
• Debug visual and performance rendering issues




• Collaborate effectively with artists on solutions
• Mentor junior engineers and enhance team skills

Requirements:
• Bachelor’s degree in Computer Science or related field
• 5+ years in graphics or rendering engineering
• Experience shipping an AAA game title
• Strong skills in C/C++ and 3D Math
• Familiarity with current Unreal Engine technology

Bring your advanced graphics skills to Cloud Chamber and contribute to the captivating world of BioShock.
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📌 Senior Graphics Engineer at Cloud Chamber (Quebec City)
🏢 Cloud Chamber
📍 Quebec City

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