Gameplay Engineer - Unreal 5 & Player Systems (Montreal)

Gameplay Engineer - Unreal 5 & Player Systems (Montreal)

18 Oct
|
Cloud Chamber
|
Montreal

18 Oct

Cloud Chamber

Montreal

Cloud Chamber is looking for a Gameplay Engineer to bridge technical execution and creative vision for BioShock games. Collaborating closely with development teams, you will craft compelling gameplay systems ensuring a player-centric experience.

The ideal candidate has a robust background in C/C++, 3D mathematics, and experience working with Unreal Engine. This position requires proficiency in both French and English to coordinate with international teams.

📌 Gameplay Engineer - Unreal 5 & Player Systems (Montreal)
🏢 Cloud Chamber
📍 Montreal

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