Shape the future of gaming at Electronic Arts as the Lead Rendering Engineer, leveraging advanced rendering expertise in a hybrid role. Collaborate with a dedicated team to innovate within game development.
As the Principal Technical Director, you will guide a team of 8-10 rendering engineers in a agile setting. Your extensive experience in rendering and game engines will empower you to tackle complex challenges and push for novel advancements. Collaborate with leaders across R&D; and architecture to set the future direction of graphics.
Key Responsibilities:
• Lead rendering team and oversee project direction
• Collaborate with various engineering heads to define rendering future
• Implement innovative solutions for rendering challenges
• Drive applied research for game development pipelines
• Partner with development teams for technology delivery
Requirements:
• 20+ years in PC or console game programming
• Expertise in C++ and real-time rendering
• Proven leadership experience in rendering teams
• Knowledge of machine learning applications in graphics
• Familiarity with agentic programming techniques
Excite players with advanced rendering technologies by applying your vision and leadership skills at Electronic Arts.
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📌 Lead Rendering Engineer at Electronic Arts (Quebec City)
🏢 Electronic Arts (EA)
📍 Quebec City
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