Graphics Focused Software Engineer At Mozilla Quebec City

Graphics Focused Software Engineer At Mozilla Quebec City

18 Oct
|
Mozilla
|
Quebec City

18 Oct

Mozilla

Quebec City

Lead the ongoing maintenance and engineering for Firefox's Graphics area with Mozilla. Utilize your expertise in C++ and Rust to ensure graphics code remains robust and effective.As a Software Engineer specializing in Graphics, you will tackle bug fixes, regressions, and issues across platforms including Windows, mac OS, and Android. The role involves diagnosing graphics problems and providing code reviews to enhance performance, allowing senior engineers to concentrate on complex tasks. Your contributions will help maintain a healthy Graphics area, reducing regression backlogs and improving system efficiency.Key Responsibilities:
Conduct daily graphics maintenance and bug resolutions
Fix graphics issues across multiple platforms




Perform code reviews to optimize team workflow
Maintain a transparent definition of project completion
Ensure a stable and productive graphics codebaseRequirements:
Strong experience in C++ and/or Rust
Proficiency in debugging multithreaded codebases
Familiarity with graphics frameworks and GPU architecture
Knowledge of shader languages and mobile/Android
Previous experience in open-source collaborationYour skills in graphics engineering and optimization will play a key role at Mozilla.#J-18808-Ljbffr

📌 Graphics Focused Software Engineer At Mozilla Quebec City
🏢 Mozilla
📍 Quebec City

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