Elevate your game development career with People Can Fly as a Technical Animator. Join a globally recognized team to create high-quality character rigging and skins while collaborating with skilled modelers and animators.
People Can Fly, an esteemed AAA game studio, is seeking a Senior Technical Animator. This role requires a depth of experience in rigging and skinning, specifically with Maya, and demands autonomous decision-making. You will also play a pivotal role in production pipelines, ensuring smooth workflows and high-quality assets, alongside handling complex bug fixes and mentoring less experienced team members.
Key Responsibilities:
• Establish and maintain production and software pipeline
• Create high-quality rigging and skinning for characters
• Implement rigging for characters in Maya
• Collaborate with modelers for asset quality
• Support ongoing development and tool improvements
Requirements:
• 5+ years in Technical Animation or similar role
• Experience with at least 2 titles in production
• Robust Python programming skills
• Expert in Maya with rigging focus
• Knowledge of Houdini and physics simulation
Shape the future of gaming with your technical expertise at People Can Fly.
#J-18808-Ljbffr
📌 Technical Animator at People Can Fly (Quebec City)
🏢 Content Creators
📍 Quebec City
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.