As a UI Technical Artist at Ubisoft Montréal, you will help bring gameflow interfaces and menus to life in Unreal Engine. You’ll transform UI mockups into functional, performant, and visually consistent experiences while working within the project’s technical requirements and collaborating closely with User Experience, UI Art, and UI Engineering teams. What you’ll do
Integrate menus and gameflow systems in Unreal Engine using UMG and Blueprint
Break down UI designs into reusable widgets , interface structures, and logic flows
Implement menu animations and interactive interface behaviors
Optimize UI performance related to CPU , memory , textures , and materials
Collaborate with User Experience , UI Art , and UI Engineering teams to support smooth integration workflows
Create and refine UI materials and shaders to support visual quality targets
Manage and optimize UI textures and graphic assets for performance and consistency
Diagnose and resolve UI integration issues related to Blueprint ,
UMG , and interface implementation
Maintain visual consistency across menus and gameflow interfaces
Support technical problem-solving related to interface integration constraints
Qualifications
What you bring to the team
Solid proficiency with Unreal Engine , including UMG , Blueprint , and UI integration workflows
Knowledge of UI shaders and materials
Understanding of UI textures , including formats, optimization, and memory management
Balance visual quality with technical performance requirements
Apply a technical and solution-oriented approach to UI integration challenges
Collaborate effectively with cross-functional development teams
Communicate interface implementation constraints clearly and constructively
Adapt to evolving production and technical needs
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📌 Technical Artist - (H/F) (Art)
🏢 Massive
📍 Montreal
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