18 Oct
|
Eidos
|
Quebec City
Eidos is seeking a VFX Artist at an Intermediate or Senior level to craft real-time VFX for cinematic sequences in Unreal Engine. You will build and iterate on Niagara systems, develop flipbooks and textures with EmberGen and Substance Designer, and use Sequencer to integrate VFX into shots while balancing quality and performance.
The ideal candidate has 3–5 years in VFX, a solid Unreal portfolio, solid Niagara mastery, and familiarity with EmberGen and Photoshop.
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📌 Hybrid Real-Time VFX Artist – Unreal & Niagara (Quebec City)
🏢 Eidos
📍 Quebec City