UI Technical Artist (March of Giants) (Quebec City)

UI Technical Artist (March of Giants) (Quebec City)

18 Oct
|
Ubisoft Montréal
|
Quebec City

18 Oct

Ubisoft Montréal

Quebec City

Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description
As a UI Technical Artist at Ubisoft Montréal, you will help bring gameflow interfaces and menus to life in Unreal Engine. You’ll transform UI mockups into functional, performant, and visually consistent experiences while working within the project’s technical requirements and collaborating closely with User Experience, UI Art, and UI Engineering teams.

What You’ll Do

Integrate menus and gameflow systems in Unreal Engine using UMG and Blueprint

Break down UI designs into reusable widgets, interface structures, and logic flows





Implement menu animations and interactive interface behaviors

Optimize UI performance related to CPU, memory, textures, and materials

Collaborate with User Experience, UI Art, and UI Engineering teams to support smooth integration workflows

Create and refine UI materials and shaders to support visual quality targets

Manage and optimize UI textures and graphic assets for performance and consistency

Diagnose and resolve UI integration issues related to Blueprint, UMG, and interface implementation

Maintain visual consistency across menus and gameflow interfaces

Support technical problem-solving related to interface integration constraints

Qualifications
What you bring to the team

Solid proficiency with Unreal Engine, including UMG, Blueprint, and UI integration workflows

Knowledge of UI shaders and materials

Understanding of UI textures, including formats, optimization, and memory management

Balance visual quality with technical performance requirements

Apply a technical and solution-oriented approach to UI integration challenges

Collaborate effectively with cross-functional development teams

Communicate interface implementation constraints clearly and constructively

Adapt to evolving production and technical needs

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📌 UI Technical Artist (March of Giants) (Quebec City)
🏢 Ubisoft Montréal
📍 Quebec City

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