Become a key player in simulation software as an Engineer transitioning systems to interactive 3D environments. Enjoy a flexible hybrid schedule while engaging in collaborative engineering efforts.
In this role, you will focus on designing Unity-based applications that integrate existing functionalities within a modern system framework. Collaborating with cross-functional teams, including graphic artists and testers, you'll deliver real-time solutions and adhere to Agile practices for effective workflows. This position demands a strong blend of technical and communication skills.
Key Responsibilities:
• Develop interactive 3D features and components in Unity
• Maintain integration with external services and systems
• Participate in code reviews and team discussions
• Uphold performance and usability standards in development
• Engage with Agile practices for iterative delivery processes
Requirements:
• Bachelor’s degree in a relevant field
• 3-5 years of software development experience
• Proficient in C# and Unity application development
• Strong debugging abilities and familiarity with Git
• Capability to obtain NATO Secret clearance
Bring your talents to redefine simulation experiences with cutting-edge technology.
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📌 Simulation Software Engineer in Hybrid Role (Quebec City)
🏢 Lockheed Martin
📍 Quebec City
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