Senior Graphics Programmer at Cloud Chamber (Quebec City)

Senior Graphics Programmer at Cloud Chamber (Quebec City)

18 Oct
|
Cloud Chamber
|
Quebec City

18 Oct

Cloud Chamber

Quebec City

As a Senior Graphics Programmer at Cloud Chamber, elevate the BioShock universe using Unreal Engine 5. Work with a creative team to pioneer rendering technology and address performance challenges.

In this senior position, your role involves modifying shaders, developing recent visual tools, and integrating third-party solutions. Utilizing strong math skills and programming expertise, you will contribute significantly to our game design process. This role also includes mentoring junior team members, fostering a collaborative environment, and supporting creative ambitions.

Key Responsibilities:
• Innovate rendering solutions based on artistic direction
• Create efficient pipelines for game asset production




• Troubleshoot visual and performance rendering issues
• Mentor junior programmers to enhance team capabilities
• Stay updated on industry trends and techniques

Requirements:
• Minimum 5 years in a rendering or graphics programming role
• Bachelor’s degree in a relevant field
• Solid experience with C/C++ and modern graphics APIs
• Familiarity with Unreal Engine 5 technology
• Exposure to third-party graphics tools is a plus

Advance your career by creating impactful graphics in gaming.
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📌 Senior Graphics Programmer at Cloud Chamber (Quebec City)
🏢 Cloud Chamber
📍 Quebec City

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