Bardel is seeking a Compositing Artist to integrate rendered 3D assets and effects into polished shots for an animated feature.
Location: Montréal / Vancouver, Canada
Contract and work arrangement: Hybrid; short-term assignment from ASAP until 20 November 2026.
What you will do
- Combine animation, FX, lighting passes and backgrounds while balancing color, light and depth.
- Resolve edge, motion-blur and artifact issues with lighting, FX and rendering teams.
- Respond to creative direction and maintain organized assets and versions.
What the studio is looking for
- Five or more years of compositing experience, ideally in animated or hybrid features.
- Maya or Houdini knowledge, Katana template workflows, Nuke familiarity and RenderMan or Arnold understanding.
- Robust color theory, composition, cinematography and production problem-solving skills.
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📌 Bardel Entertainment — Compositing Artist — Feature Animation, Short-term — Montréal / Vancouver, Canada
🏢 Bardel Entertainment
📍 Vancouver
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