Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! JOB DESCRIPTION
As a
Senior Gameplay Animator
onMarch of Giants at Ubisoft Montreal, youown the full gameplay animation process, from shaping memorable character performances to implementing and refining them directly within the game's ability system. You combine robust gameplay instincts with exceptional animation fundamentals, understanding how movement communicates both mechanics and personality. You'll work alongside a passionate multidisciplinary team dedicated to pushing the boundaries of the MOBA genre. What you’ll do: Create keyframe
gameplay and cinematic animations
aligned with the visual direction and
game design constraints ; Integrate your animations into the character system and validate functionality; Plan and progress your tasks proactively; Share constructive feedback with teammates; Conduct playtests regularly; Collaborate closely with other animators, designers, and programmers to deliver features
on schedule and at expected quality ; Take ownership of the
final quality
of animated features delivered in the game. QUALIFICATIONS
Strong understanding of
keyframe
animation principles, game engines, production pipelines and constraints; Proficiency with animation software ( Maya ); Experience with
Unreal Engine
and
Blueprints ; Excellent communication, multitasking, and problem-solving skills; Experience with motion capture workflows. A portfolio of your best work as well as your CV highlighting your education, experience and skills.
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📌 Senior Gameplay Animator - [March of Giants] (Montreal)
🏢 UBISOFT ENTERTAINMENT
📍 Montreal
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