17 Oct
|
Eidos Montréal
|
Montreal
17 Oct
Eidos Montréal
Montreal
Posted Friday, August 28, 2026 at 4:00 a.m.
Animator Reports to: Lead Animator Permanent – Full-Time What you will do Bring unique and appealing characters to life for in-game combat and scripted cinematic scenarios
- Deliver quality animation on time, based on production needs
- Clearly communicate progress and issues to the Lead Animator and be willing to understand and act upon direction
- Create animation which follows the artistic direction while showing initiative and creativity
- Work with the designers and integrators to implement 3C related featuresand the overall gaming experience. What you bring Diploma in 3D Animation, or equivalent training
- The following levels are open with the minimum years of experience: Intermediate 3 years and at least 1-2 published titles in video games, as an animator
- Senior 5 years and at least 2-3 titles published in video games, including one AAA quality, as an Animator
- Beautonomous, self driven and interested in problem solving;
Experience creating in-game animations and working with state machines
- Knowledge of Maya andMotion Builder
- Expert with rapidkeyframeiteration and motion capture editing
- Technicalexperiencewithengines(blend spaces, root motion, debugging...)
- An understanding of the human body and facial anatomy. Even better if you have Motion-capture experience
- Cinematic experience with practical knowledge of camera, composition, & cinematic sequences
- Rigging/skinning and basic character modeling knowledge.
Adaptable work schedule: because unexpected events are part of life when you are sick or need personal days
- Hybrid work: because we have adapted to the new reality
- Access to Groupe insurance: To take care of yourself and your loved ones
- Access to Groupe RRSPs: we think about your future
- Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room
- Bonus system: we recognize the work accomplished Please note: your application is reviewed by a real human being — not an NPC, not an AI.
📌 Animation Artist (Montreal)
🏢 Eidos Montréal
📍 Montreal