Animation Technical Supervisor (Montreal)

Animation Technical Supervisor (Montreal)

16 Oct
|
Ubisoft
|
Montreal

16 Oct

Ubisoft

Montreal

As a Technical Animation Director at Ubi MTL , you will be much more than a technical expert: you will be a true driver of innovation and collaboration. With your support, advice, and tools, you will help creators push the boundaries of animation and turn their ideas into reality. With an innovation-focused approach, you will implement concrete strategies to bridge the gap between creative ambition and technical feasibility.

Each day will bring its share of challenges, but your ability to maintain a global vision will allow you to anticipate obstacles and ensure smooth project progression. As an inspiring leader, you will be able to juggle daily priorities and long-term goals. Your decisions will have a direct impact on the quality of the game, the efficiency of processes, and the well-being of the teams.

Your role will be essential in creating an environment where technology and creativity meet to produce stunning animations. Set up and maintain the animation pipeline to optimize the efficiency of our animation team. Work closely with the tools team to create or improve scripts in MotionBuilder (Python).

Collaborate with animators and developers to design and improve animation systems in the game engine. Support our animation programmer in setting up procedural animation systems and full-body IK. Ensure that animation systems support customization.

Work with riggers to find the best balance between artistic quality and optimal performance.



Write documentation and assist technical animators and animators in their daily tasks.

Experience: 7 years of experience in animation within the gaming industry, developing animatable systems or programming, including 3 years in leadership.

Technical expertise: Strong mastery of game engines (Unity, Unreal) and 3D software (MotionBuilder, 3ds Max, and Maya). Good understanding of scripting languages (Python, C#, JavaScript, and MaxScript), motion capture, and state machines. Degree in 3D animation, computer science, computer engineering, or any other related field. Excellent communication, mentoring, time management, and leadership abilities.

Personal qualities: Creative and collaborative approach, analytical mindset, curiosity, and adaptability to technical and creative challenges.

Experience with bug tracking software (Jira) and version control systems (Perforce). Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive.

If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

📌 Animation Technical Supervisor (Montreal)
🏢 Ubisoft
📍 Montreal

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